| The Old Guard (France): The undisputed kings of the battlefield. These grizzled veterans have the highest morale and melee stats in the game, making them nearly impossible to break. Their mere presence provides a "passive inspiration" aura that boosts the spirits of nearby friendly troops, but be careful—if they are routed, it can cause a "Guard Fleeing" morale penalty that shatters your entire army. |
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| 95th Rifles (Great Britain): The ultimate skirmishers. Unlike standard line infantry, these "Green Jackets" use rifled barrels for incredible accuracy and extreme range. They can hide while moving and pick off enemy generals or high-value artillery crews from across the map before the enemy can even return fire. |
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| 12-Pounder Foot Artillery (All Major Powers): In a game where "Artillery is the King of War," the 12-pounder is the heavy hitter. They have the longest range of standard cannons and are devastating when firing round shot to smash formations or canister shot to turn a close-range charge into a bloody mess. They are slow to move, but a well-placed battery wins battles. |
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| Cuirassiers (France/Russia/Prussia/Austria): These are the heavy shock cavalry of the period, recognizable by their steel breastplates and helmets. They are designed for one thing: the decisive charge. While they lack the speed of Light Dragoons, their armor makes them resistant to musket fire and deadly in a prolonged melee against enemy line infantry. |
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