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  • The "10x Leak" Clarification : While hardware data engines process ray tracking tasks up to 10 times faster, this does not yield a 10× increase in overall game frame rates.
  • Estimated FPS Gains : Because standard rasterization and compute workloads still take up frame time, actual gameplay frame rates are expected to see a 3× performance upgrade compared to the base PS5.
  • Frame Time Reductions : Analytical modeling of demanding games (like Assassin's Creed Shadows ) suggests specialized ray tracing calculations will drop from roughly 5ms down to 1.35ms per frame