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- The "10x Leak" Clarification
: While hardware data engines process ray tracking tasks up to 10 times faster, this does not yield a 10× increase in overall game frame rates.
- Estimated FPS Gains
: Because standard rasterization and compute workloads still take up frame time, actual gameplay frame rates are expected to see a 3× performance upgrade
compared to the base PS5.
- Frame Time Reductions
: Analytical modeling of demanding games (like Assassin's Creed Shadows
) suggests specialized ray tracing calculations will drop from roughly 5ms down to 1.35ms per frame
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