Bloodborne's trailers and concept art depict the Hunter as a male character wearing a black tricorn, a gray duster coat, a pair of brown leather boots, a pair of black gauntlets with golden ornaments and a reddish bandanna covering his face (known as the Hunter Set). His weapons of choice are a  and a. This version of the Hunter shouldn't be considered canon as the actual in-game Hunter is customized by the player, including gender, equipment, background, and other features that make the Hunter unique to each player's preference.

The origins of the Hunter are determined by the players themselves, ranging from a middle-class upbringing, a troublesome childhood, a military background, a member of a noble family, or a talentless weakling among others.

At some point in their life, the Hunter becomes aware of , and goes to Yharnam to obtain and use it to transcend the hunt. Paleblood is not shown to be known about by common people unaware of the Eldritch Truth, however the player wrote a note to themselves mentioning it, which implies that they are aware of the Great Ones to some degree. The note saying they wanted Paleblood in order to transcend the hunt may mean several different goals depending on what "the hunt" is referring to.

  • The Hunter's in the promotional material is most likely a reference to the French film "Brotherhood of the Wolf." Tricorn, mouth cover, duster and all.
  • The Hunter's original clothing when the game was still being referred to as "Project Beast" was the  alongside the . They used to be part of the same set, and they're still referred to as such in the files.
  • The ending "Childhood's Beginning" and its cutscene sequence are a homage to the plot of the science fiction novel Childhood's End.
  • The Hunter cameos as a 'bot in Astro Bot, labelled "Yharnam Tourist." The description reads "Destined for Greatness."
  • When the Hunter goes to speak with Gehrman at the foot of the tree in the Hunter's Dream, he will present the player with a choice: let him kill the Hunter to release them from their duty as a hunter and let them return to the waking world, or to fight with him. There are three endings, the third of which can only be obtained by using three